Atlin - Land Of Much DYING

The World of Atlin
A Dungeons and Dragons Campaign

Know, O reader, that between the years when the oceans drank the gleaming cities, and in the years of the rise of the sons of Helga, there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars. This is the age of Atlin, The Land of Much Dying.

Campaign Timeline

Dragon's Lair Nov 16, 1135

Linnfard reflects. The script on Abby's sword is deciphered and reveals that the weapon is a Vorpal blade. Our heroes go back to Aerunda's lair in the Pyramid Valley near Kahlunda.

Aerunda The Dead Nov 16, 1135

While breakfasting at Willard's Manse, we are rudely interrupted by Aerunda, The Red Dragon, who had magically followed us from the Pyramid Valley near Kahlunda. She may have been drawn to Abby's sword which, ironically, was used by Abby to behead Aerunday in a surprisingly quick battle which partially wrecked the manse. A concerted effort was underway to strip the dragon of it's bodily valuables and organs while fixing up the damage to the manse. Mabel was also assaulted by rogues while seeking the architect.

Questions Un-Asked Nov 14, 1135

Abby and Edmund continue to sensually defile one another. Jon wonders about various things. The Elium is re-visited. Linnfard and Amy are re-united. Linnfard's quest ends almost before it began after the discovery of the culprit in Kahlunda - a nasty red dragon named Aerunda.

The Beast With Two Backs Nov 13, 1135

Ash is killed, then dropped from on high onto the street outside of Willard's manse in Bastion. Our heroes head back to The Elium to check on Linnfard and chat with Mother Jana about their next quest. They will soon be heading back to Kahlunda to investigate the death of Linnfard's parents some sixteen years prior. Tired of The Elium, our heroes go back to Bastion for the night, where Abby and Edmund make the beast with two backs.

Wanted, Again Nov 11, 1135

Jana and Linnfard are bed-ridden. Another attempts is made to poison our heroes - this time within the walls of The Elium. Abby, Jon, and Edmund head back to Bastion, only to find out that a bounty has once again been placed on their heads. Edmund escorts Amy back to Wolf Hill. Rouse is dead.

Linnfard The Fool Nov 11, 1135

Linnfard is sent on a simple errand to deliver a package to The Monastery Of The Willows. On the trip back he breaks a 200-year-old peace treaty between the clerics and the vampires. The fool managed to get captured by the vampires who are probably happy he broke the treaty. Fresh meat. Our heroes respond to his distress call.

Dazed and Confused Nov 9, 1135

Amy gets high. Our heroes host orgy on the docks, guest list includes local royalty. Thieves tow Jacob's "hero laden" ship out to sea, get eaten by orca. Jacob and his boat are towed safely to the nearby herb island and our heroes teleport back to Bastion.

Jacob's Ladder Nov 8, 1135

Our heroes head back to Quashie to pass the time in relative safety and comfort while waiting for Linnfard to get back to The Elium. They entertain themselves by going shopping for Mithril armour, something that Edmund thinks is as silly as shopping for moon rocks.

Biter Lives, Pirates Die Nov 7, 1135

Biter lives again and Amy is overjoyed. Our heroes go back to The Elium to repay yet another debt by taking Linnfard on a quest only to find that the fool is away. Willard calls everyone back to Bastion and gifts Salithius' old island to Edmund, making it clear that said island and it's pirate inhabitants are now Edmunds problem. The group goes to the island and pirates die. Philosophical debate ensues.

What Next, Again? Nov 7, 1135

Rouse comes back from his guild. MacEachern (as Marcel Green) is questioned then fed by Edmund to a sea monster on the Plane of Elemental Water. A commotion in Granite results from Green's dissapearance, along with Jon's parents. Our heroes deliberate.

Between a Granite and a Hard Place Nov 5, 1135

Biter dies at the hands of Jon, who is reunited with his parents who abandoned him some twenty years earlier. All travel to Granite to find that MacEachern has permanently changed his appearance and assumed a new identity for the purposes of enacting violent revenge on those who have wronged him in the past. MacEachern is captured and brought back to Sweetwater for questioning.

Broodkeepers and Finger Bones Nov 2, 1135

Our heroes come back from Quashie. Rouse heads off on a solo fact finding mission. The rest try an experiment to see if The Guild has called off it's "dogs". Jon gets a strange note delivered to him in Bastion. The Elium sends our heroes to find the missing finger bone of Helga which is, of course, guarded by a fould beast. Mother Jana says that the next adventure will have to invlove Linnfard.

Permanent Vacation Oct 13, 1135

Our heroes head to the southern lands of Pern and Olduvai and find themselves wasting away the weeks in safety and comfort. They spend a month relaxing in Quashie, hanging out with Jacob, a local fisherman and drug dealer.

Lazelle, My Belle Oct 12, 1135

Our heroes bring Reginald's dead body back to Willard, ruin a rug, have dinner with the mysterious Lyzelle, head back to Sweetwater to visit the Douglases, and get served a "cease and desist" letter.

Reg' Is Dead Oct 12, 1135

Reginald is found, and killed, while the group searches for Salithius' bedroom on The Cauldron. Bed finally found, our heroes return back to Willard's mansion in Bastion with Reginald's dead body, having accomplished their task of leaving a giftwrapped "something" on Salithius' pillow.

Salithius' Caves Oct 11, 1135

Amy finally arrives after getting the summons from Willard three days ago. He orders the group to perform a vengeful task for him, involving Salithius and the group take to it with gusto. The group set off to The Cauldron and seek out Salithius' hideout. Amy is teleported by Willard for her personal development and his personal amusement as well.

Don't Call It A Comeback Oct 10, 1135

Willard is ressurrected at The Elium and is plenty mad, not only at Salithius but also at Edmund. He goes to Waterworld to look for Mabel and finds her.

Killing Him Softly Oct 9, 1135

The group kills Willard by crushing the stone in a vise and head straight to The Elium for help.

Waterworld Oct 8, 1135

Willard's study was searched once more. We learned of The Servants Of The Order Of Conscious Influence. We found a ring that was somehow drawn to Willard. Some teleportation and extra-planar traven ensues and the group manages to lose Mabel and find a Willard trapped in a precious stone.

Willard's Letter Oct 8, 1135

Edmund and Abby hear a Sent message from Willard and group leaves Sweetwater instantly. Our heroes head to the middle of Sweetwater lake to search for Willard to no avail. They return to Willard''s study in Bastion to look for more clues.

Return to Sweetwater Oct 8, 1135

The group returns to Sweetwater to talk with the Douglas family to find that Ned has been spying on the family for months. Ned is eliminated.

Blood & Gold Oct 7, 1135

Ogilvie gets assassinated in the middle of the night. We rescue his family as promised and send them off on The Jezebel. Edmund teleports everyone back to the outskirts of Finnsbury for some rest near a stream.

At The Noon Inn Oct 6, 1135

Edmund and Rouse secure The Jezebel for the Ogilvie family in hopes of getting them save passage to Pepieu in Southern Atlin.

Conspiracy Halted! Oct 6, 1135

We have a meeting with Ogilvie and promise to transport his family to safety in return for information. He tells us about the conspiracy of the Bastion faction to take physical control of The Twins and form an economic power to challenge Finnsbury, eventually taking over Finnsbury as well, both politically and economically. We head to Port Noonan to secure a boat for the Ogilvie family.

Teleportation Mishap Oct 6, 1135

We teleport to The Twins and realize that we are on wanted posters all over town. We wind up staying in a small hunter's cabin a few miles outside the city where Ogilvie finds us, using his henchman Buck.

Rouse's Demise Oct 5, 1135

Rouse dies at the hands of a Mind Flayer and gets ressurrected at The Elium. The group leaves the Elium as an assasin tries shoot a poison dart at Edmund on the city streets.

Edmund Gets Drained Oct 4, 1135

Edmund gets drained in Mur.

Back To Mur Oct 4, 1135

The heroes teleport back to the Northern Dwarven caves where they are once again reunited with Amy who had just returned from school.

Linnfard The Annoying Oct 4, 1135

We meet Linnfard The Annoying at The Elium while Jana deliberates our fate. We were sentenced to recover MacEachern's soul from the Northern Dwarven caves of Mur.

MacEachern Croaks Oct 3, 1135

Rouse kills Jon MacEachern at The Elium with a broken wine glass.

The Soul Gem Returns Oct 3, 1135

We brought the soul gem back to The Elium,

Salazar's Keep Oct 3, 1135

We went to Salazar's Keep to try and find Brother William but we only found some of his belongings and a Soul Gem.

Brother William Oct 2, 1135

Yohan tells us that Brother William is missing.

The Elium Oct 1, 1135

We try to set up a meeting with John MacEachern at The Elium in Finnsbury.

Rumble In The Dungeon Sep 29, 1135

We kill the female magic user in MacEachern's Dungeon and make our way out by Disintegrating the dirt above us and flying out into Finnsbury.

MacEachern's Dungeon Sep 29, 1135

Edmund and Jon rescue Abby and Rouse. We run into the female magic user.

Raglan's Rain Sep 28, 1135

Everyone gets poisoned at the Raglans Rain pub. Abby and Rouse get captured.

Finnsbury, At Last Sep 27, 1135

The heroes arrive just outside of Finnsbury.

Trees, Vampires and Road Blocks Sep 20, 1135

Abby got swallowed by a Tendriculous. Rouse and Abby got charmed by a vampire near a vampire village. All of us got clothes-lined while racing East on the road to Finnsbury.

Sneaking out of Bastion Sep 18, 1135

Edmund, Abby, Jon, and Rouse sneak out of bastion to look for MacEachern in Finnsbury.

Death Takes It's Toll 0, 1135

Edmund kills Alistaira Toll in a spectacular air battle a few miles outside the walls of Bastion.

Ur Welcome 0, 1134

We discover the underground Dwarven city and go inside to investigate.

Orcs and Worcs 0, 1134

Chased by Orcs and Worcs.

Hannah and Barit 0, 1134

The group runs into Hannah and Barit.

No More Famm 0, 1134

Famm is killed by a Troll.

Meet The Douglases Mar 16, 1134

While travelling West towards Sweetwater, Jon, Famm, and Hail meet Abby and Francis Douglas, who are heading East towards The Forks to investigate the oddities.

Our Tale Begins Mar 15, 1134

As ordained by the town council, Jon, Maxxx, Famm, and Hail left The Forks and headed West to Sweetwater saddled with the task of delivering a letter to Fredrick Vi Grunigen. Maxxx is killed shortly after leaving The Forks during a scuffle with bugbears and kobolds. They return back to The Forks to deliver her body and then set out West again towards Sweetwater.